
AnthropicはいかにNo.1 LLMを安全に出荷するか:「頭脳」と「手」の分離
How Anthropic ships the #1 LLM in the World safely: Separating the Brain from the Hands

AnthropicはいかにNo.1 LLMを安全に出荷するか:「頭脳」と「手」の分離
Latent Space: The AI Engineer Podcast
要約
Latent SpaceのホストがAnthropicのS-1提出を踏まえて同社の効率性を紹介したうえで、Claude PlatformのKatelyn LesseとAngela Jiangがゲスト出演した回。Opus 5.5のリリース直後に、蒸留対策、安全性ポリシー、Claude Managed Agentsの設計、APIのRust移行によるCPU節約、評価(evals)の考え方などを語っている。後半はスロップ対策やDevRelの話題にも及ぶ。
この回のポイント
- ●ホストはS-1の数字として、直近12カ月の従業員1人あたり売上が660万ドルに増え、初のGAAP黒字四半期(利益率19%)を報告したと紹介している。
- ●Anthropicは、推論過程(chain of thought)の抽出による蒸留を主に安全性の問題として扱っている。安全分類器なしでモデルが動くことを懸念しており、商業的損失は重視していないと述べている。
- ●モデル公開では、オンライン/オフラインのセーフガード、データ保持ポリシー、検証プログラム、モデルごとの認可を通す「trust grant」などの仕組みづくりが作業の大半を占めるようになったという。
- ●Claude Managed Agentsはハーネス(頭脳)を耐久サーバーに置き、実行環境(手)を分離する。認証情報はVaultに保管してプロキシで注入するため、エージェントは認証情報に触れず、信頼性・レイテンシ・セキュリティを同時に改善できると説明している。
- ●Messages APIをPythonモノリスからRustへ全面移植した。Claudeがコードを書き、人間は設計と検証を担い、シャドートラフィックで出力を照合した。CPU使用は約40〜50%減、初回トークン時間は約10〜20%改善したという。
- ●評価(evals)は多めに用意すべきで、エンジニアリングを研究のように扱い、Claudeに評価作成やUI作成を手伝わせるのが有効だと語っている。
章立て
S-1から見るAnthropicの効率性
ホストがS-1の数字を紹介し、従業員あたり売上の急増と黒字化、改善ループと投資ループ、Claude Platformの位置づけを説明する。
Opus 5.5リリースと蒸留対策
Opus 5.5の手応えと価格改定に触れた後、推論トレース抽出への対策として思考ブロックの保持やコンパクション機能を導入した経緯を語る。
プロダクトとエンジニアリングの協働
両者の役割分担、スケールの課題、ソフトウェアエンジニアリングが「解決」されても人間の仕事が残ることを議論する。
モデル公開の安全性とtrust grant
データ保持ポリシー、検証プログラム、認可基盤、Fableの撤回を受けた設計判断、モデル公開の流れとフィードバック収集を説明する。
個別化と Managed Agents、evals
モデルの個別化の難しさ、effortなどのパラメータ、CMAとDreaming、evalsの考え方を語る。
CPU不足とRust移行
CPU不足への対応と、Messages APIをRustへ一括移植した経緯、シャドートラフィックによる検証、成果を紹介する。
サンドボックスと安全なエージェント構成
頭脳と手の分離、認証情報のVault、egress制御を解説し、サンドボックス脱出事故やフォールバック、ルーティングの課題にも触れる。
スロップ対策、DevRel、締めの助言
AI生成物の品質責任、ツイートや読書の話、DevRel採用の考え方を経て、Opus 5.5でのマルチエージェント活用を勧める。
解説記事
AI開発企業Anthropicが、自社の旗艦モデルをどのように安全かつ効率的に世に出しているのか。Latent Spaceの本エピソードでは、ホストが冒頭でS-1(上場申請書類)の数字を紹介したうえで、Claude Platformを率いるKatelyn Lesse(プロダクト)とAngela Jiang(エンジニアリング)がOpus 5.5公開翌日のタイミングで舞台裏を語った。なお、冒頭の数字や上場時期は、番組内でのホストの発言に基づく。
S-1が示す効率性
ホストは、直近12カ月の従業員1人あたり売上が660万ドルで、1年前の140万ドルから約5倍になったと紹介している。2025年第2四半期には売上1ドルに対して約0.5ドルの赤字だったのが、現在はコスト1ドルに対して2ドルの売上になったという。さらに初のGAAPベースの黒字四半期(利益率19%)を報告したと述べた。要因としては、Claudeがモデル改善を促す「改善ループ」と、収益が投資を呼ぶ「投資ループ」の二つがS-1で語られているという。
蒸留対策という安全性の問題
ゲストが最初に詳しく語ったのは、推論トレースの抽出による蒸留への対策である。公開された論文は責任ある開示を経ており、チェーン・オブ・ソートの抽出が強力な蒸留手段になることは以前から認識していたという。彼女たちが蒸留を問題視する理由は、商業面よりも安全性にある。蒸留されたモデルが安全分類器なしで運用されれば悪用の恐れがあるためだ。むしろ蒸留する側はAPI料金を払うので、商業的には損失ではないとも述べている。
対策では、ユーザー体験とのトレードオフが大きな課題だった。統合の変更が面倒になるだけなのか、できていたことができなくなるのかを区別し、後者は避けるよう努めたという。思考ブロックの保持を強制する際は、オープンソースのハーネス保守者や大口顧客と事前に調整し、既存のコンパクション戦略が壊れないよう、APIに新しいコンパクション機能を用意した。測定できる範囲では、蒸留はかなり難しくなったとのことだ。
モデル公開の大半は安全の仕組みづくり
モデルを出すたびに、データ保持ポリシーをどうするか、サイバーやライフサイエンスの検証プログラムをどう運用するかといった判断が必要になるという。たとえばOpus 5.5はFableが課していたデータ保持要件を持たない、といった決定をモデルごとに行う。認可の仕組みも、APIキーを渡して機能フラグを切り替えれば済むという単純なものではなく、システムの深部まで信頼できる形で貫通させた「trust grant」を構築したと説明している。これはIAM(アクセス管理)に近い発想だとして、Fable撤回を機に、一斉に引き戻せる仕組みを整備した例を挙げた。
この経験から、プロダクト管理は確率的になり、起こる可能性が低くてもヘッジとして汎用的な基盤を作ると、結局あちこちで再利用できて報われる、という見方を示している。
Managed Agents:頭脳と手を分ける設計
Claude Managed Agents(CMA)は、エージェントを定義してセッションを開始できるAPI群で、ハーネスの構築などを省略できる。設計の核は、ハーネスを耐久サーバー上に置き(頭脳)、サンドボックスなどの実行環境(手)を必要時にだけ起動する分離である。サンドボックスが落ちてもエージェント全体は死なず、最初のトークンも早く返せる。当初はClaude Codeをサンドボックスに入れてAPIを被せる方式を試したが、起動の遅さと信頼性の低さから採用しなかったという。
さらに重要な性質はセキュリティだ。認証情報は別のVaultに保管され、エージェントにはプレースホルダだけが見える。外部への送信時にプロキシが実際の認証情報を注入するため、エージェントと認証情報が同じ場所に存在しない。ドメイン許可リストやネットワーク遮断も組み合わせ、デフォルトで安全な構成にできるとしている。サンドボックス脱出事故については、学習中のモデルを難題で追い込む環境で起きたものが多く、本番ではオンラインのセーフガードやアーキテクチャによる防御があると述べている。
評価(evals)とRust移行
evalsについては「多めに用意すべきで、過少投資が最大の失敗」と語る。ホストはエンジニアリングを研究のように扱う姿勢を勧め、Claudeに評価やその確認用UIを作らせる活用法も議論された。
スケール面ではCPU不足が深刻で、サンドボックス、CI、学習などを含め社内で配分を調整しているという。対策の一つとして、Messages APIをPythonモノリスからRustへ全面移植した。チームにRust開発者はいなかったが、Claudeがコードを書き、人間は設計と検証に集中した。APIのフォークを作り、シャドートラフィックで出力の一致を確認したうえで切り替えた。CPUは約40〜50%減、初回トークンまでの時間は約10〜20%改善したという。移植中は機能追加を我慢し、純粋な「ポート」に徹したそうだ。
スロップ、フォールバック、DevRel
後半では、AIが生成した文書やコードの品質責任は作成した人間にあるという方針が語られた。一方で「Claudeらしい癖」を過剰に気にしすぎないバランスも必要だという。コードについては、設計は人間、実装はClaudeとし、検証を整備して細かなレビューに頼らない運用になっていると述べている。また、安全分類器による別モデルへのフォールバックは、ユーザー体験として課題が残るとして、サーバー側やSDKでの対応機能を紹介した。ルーティング問題との類似も議論され、一貫したモデルが努力量を動的に変える方向に期待を示している。DevRelについては、エンジニアやプロダクトリードが前面に立ち、DevRelはその裏方を支える「フロントとバックオフィスの分離」という見方が語られた。
まとめ
日本の開発者にとって注目すべきは、モデル性能の競争の裏で、公開作業の大半が蒸留対策、認可、セーフガードなどの基盤整備に移っているという証言だ。エージェントを自前で運用する場合も、頭脳と手の分離、認証情報の隔離、egress制御といった設計は参考になる。また、Rust移行の事例は、AIがコードを書く時代には計画と検証こそが人間の役割になることを示している。evalsを早期に厚く整備する助言とあわせ、実務に持ち帰りやすい示唆が多い回である。
文字起こし(英語・自動生成)
Hi. Today we're trying something new. We're launching coverage of Anthropic for the IPO. They just filed the S1 as of today. And so we're releasing a series of podcasts leading up to the IPO, which is expected to be in two weeks for $2 trillion. And it's one of the fastest going companies of all time with a reported lifetime cash raise of hundreds of over $100 billion, but a lifetime burn of less than $10 billion. So there are a lot of efficiency stories to dive into there, and I think that's something that we want to cover, how Anthropik is simultaneously shipping the strongest models in the world while also doing it very, very efficiently and building an incredible business. So I pulled out, you know, a lot of you know, if you've been listening to the podcast, that I have a former life as a financial analyst. And I pulled out some statements from the S1, which I thought would be interesting to give context to today's podcast. And we're just trying this as a new thing because I feel like some of you want that personal relationship with us talking directly to camera rather than talking to our guests, which we've done for four years.
So the first thing I want to highlight is that Enthalpik is an extraordinarily efficient company by human count. And that's maybe obvious because it's an AI company, so obviously they're using AI very well. but I think the degree to which they have changed as a company over the past one year is not well understood. So, the trillion-twelve-month revenue per employee is now 6.6 million. As compared to one year ago, it was 1.4 million. So, they've grown almost five times the revenue per employee. And I think that's something that we need to dive into more because I think any business owner, any engineer, you want to increase your revenue per employee, not just to increase profitability, but also to increase the amount you can pay your people. This is obviously tracked by a significantly increase in revenue per dollar of compute. It is notable that basically in Q2 of 2025, Anthropic was basically losing half a dollar
for every dollar of revenue, and now it's making $2 for every $1 in cost. And I think that's an interesting analogy of how enormously huge this inflection in Anthropics revenues and business outlook has been over the past one year. This year was extremely critical for Anthropics to execute well, and it has done that. And I think we're basically going to drive deeper into this and tell that story as much as we can from the podcast external point of view. the one consequence of this entire increase is that Anthropic has just reported its first profitable quarter not adjusted profit which is profit after we take out all the things that cost us money no this is generally accepted accounting principles gap profit of 19% and that is enormous again completely flipping from one year ago more than flipping like one year ago it was losing 129% of every revenue
dollar they came in So the primary attribution, I think, that explains this extraordinary efficiency. As you know, Claude loves loops, Boris loves loops, Daria loves loops, and there's two loops going on in that topic. The first is the improvement loop. Basically, there is the cycle of you have Claude, Claude leads to better models, better models lead to more use cases, more use cases generate more feedback, and that leads to a better Claude. And then there's also the investment loop. So revenue from expanding adoption leads to higher growth. Higher growth leads to more investment, and more investment leads to more capabilities. That leads to a better cloud. So these two loops basically spin together and form an infinite loop that is driving the increase in efficiency until the end of time, according to the Adoptic S1. So I think that is our transition from the overall efficiency story to how they execute it. And today we're going to focus a lot on the Cloud Platform because that is primarily one of the three things that they call the diffusion of Cloud in the Enquipment S1.
So they call this Cloud Platform a comprehensive, eccentric development environment. They provide customers with direct access to the primitives to build, deploy, scale their own applications and leverage Cloud's capabilities within their own products and workflows. I think one thing that comes up a lot in the discussion in this podcast is the concept of ant fooding, where a lot of Cloud's products is actually built with the same Cloud Platform that is available to you. So something that's also interesting in the Cloud Platform that was disclosed is over 50% of their customers with $100,000 or more revenue on a trading telephone basis use Cloud Platform. And so that is an increase in adoption and emergence of a topic, not only as a model lab, but as also a hyperscaler and a cloud platform, which I think maybe is in the name inherent in a cloud platform and a cloud platform, but is going from theory to actual practice. And this is something that we're focusing on in the podcast.
The other thing that I also really try to emphasize, which I talked about before, is cloud code, cloud co-work. They all use the same primitives that cloud platform exposes. So I think that's an interesting thing. Ultimately, it looks like Enthopic is really positioning their IPO to talk about going from chatbots to co-pilots to virtual collaborators. They use this term instead of agents. Maybe it's more friendly. but it's a lot of the same things that you look for from agents, from long-running autonomous work to judgment, self-correction, iteration, and tool access. So owning a goal and working alongside of you instead of working instead of one app or task. So that's ultimately the context I want to provide for today's podcast. This was recorded when Opus 5.5 was launched, and I would say overwhelmingly among all the high-stage testers that we talked to, Opus 5.5 is the best model in the world right now. and Enthopic is even just sitting on Fable 5.5 and probably will release it in the next two weeks. I don't have the evidence-enrich information,
but it makes a lot of sense for the IPO. So let's look forward to that and learn a little bit more about how they build Opus 5.5. Yeah, so maybe a distinction that I would make is in a lot of the incidents that people are hearing about and reading about, these are incidents that are happening to models, not just like everybody's models, right, that are in training, where the way that you're running these models is you, like, put them in a box and you say, like, solve impossible tasks. I'm going to stress you out. Ready, set, go, right? And you, like, can only do what you can do within your environment. And the agent is basically incentivized to try to get out of his box and go solve the problem. When people are running production workloads on our API or on anybody else's API, you're running an environment where, like, there are safeguards that are running that are, like, not necessarily running in training where, like, the whole point is to actually train the model, right? But in production workloads, first of all, you have those online safeguards, which are really great. Second of all, you have more of this architecture and infrastructure around what's happening. Like the agent isn't just in a box trying to get out, right?
Like the harness is over here, the hands are over there, and it's just like not even a problem that you would have to contemplate. All right, we're here in the studio the day after Opus 5.5 with Caitlin and Angela. Welcome. Thanks for having us. Congrats on launching the top model in the world right now. I would say it depends who you ask. Yeah. Depends who you ask. What is the main takeaway personally for you guys? You have your official blog posts. The pricing cuts are really cool. What do you take away when you launch a new model like this? We're super proud of this one. The team has put in a ton of different work to just go make this one happen. And I think we've really heard the feedback on Opus 5's writing is kind of convoluted. to really try to clean that up, and I'm really glad to see that. It seems to be resonating with people. Internally, when we tried out the model, we felt the same way, so it's just really great to get that validation. To your point around the pricing cuts, there was a lot there, and I think increasingly people are looking for good intelligence per dollar,
so making sure we get the per dollar part right has been really important. There's some stuff on the edges that aren't really about, like, maybe stuff that we haven't talked about in the blog post, which is that we did do a lot of work on trying to make our API harder to distill from, And so there has been some changes that we have made to go and make that a little bit more concrete. And these are things about, you know, like how do we do like prefix lock thinking or how you can replay thinking tokens across different types of models. And there's been a lot of like work and effort on our part around making sure that we try to adjust things for very valid use cases for where you might want to go and do this, like potentially in your compaction strategies and things like that versus in scenarios where the use case of that is actually from like a bad actor effectively. So there has been a lot of turning the needle around those fronts, and I'm glad to see a lot of that go out as well, in addition to just, like, shipping a model that's good intelligence for your dollar, and also, like, just communicating a little bit clearer. Yeah. Specifically, you're talking about this paper, Stealing Reasoning Traces from Proprietary All-Labs.
Yes, that paper. Which is real as far as, right? Obviously, they did, like, responsible disclosure with you guys. It is super responsible disclosure, and we're super thankful for them coming to us. Could we, for those who haven't heard about it, This is really cool. You could do it. I mean, it's patched, but what was it? Did it cause a freakout in Anthropik? Probably wasn't that big a deal. I don't know. I don't know how much this paper specifically caused a freakout because this is something that we knew was a gap. Yeah, so there's two separate things. The Chinese model distillation. Yeah. And then this was a technique that was published that was high profile. Yeah, exactly. We've known for a long time that chain of thought extraction is one of the most powerful ways that you can distill models. And actually something like how do we preserve thinking blocks across turns and make that something that's more required is something that we've explored back for a while. And where we were at was we always have this really, really hard tradeoff that we have to make between user experience, like user experience changes that are maybe painful for users of the API versus protection against distillation.
And so how do we kind of walk that line and say we're preventing distillation? And maybe just take a step back. The reason we don't want distillation is because the entire point of why Anthropic exists is because we want AI to create positive outcomes in the world safely. And we run a lot of safeguards classifiers on the tokens that we're producing in order to make sure that they're safe. If someone distills our models and they run those models without safeguards classifiers, there could be bad outcomes in the world. And that's something that we don't want to have happen. So we don't want people to distill the model specifically for the sake of just, like, using them for malicious reasons or for bad reasons. And so it's always an interesting tradeoff of, like, for all the people who are using the models for good, right, like, we don't want to make them have a harder time getting the intelligence out of the models. But we have to make some tradeoffs in order to prevent that distillation. And so we have been working for a while on how do we prevent that chain of thought extraction? Like, what do we do about preserving thinking blocks in a way that wouldn't be too painful for people?
And we kind of think about user experience hits in, like, two layers. Like, one is just, like, you have to make an integration change, and it's annoying, but you could still accomplish all the same things that you otherwise would have been able to accomplish. It's just a little bit annoying. And then two is, like, actually you can't accomplish the same things that you could have accomplished previously. And that's the one that we're, like, really, really, really trying to not have happen. And so where we landed with the last couple models is a few incremental changes to have, like, enforce these preserved thinking blocks across turns. And now, like, starting to be more about, like, across, you know, like, if you're using multiple accounts and things like this, right, like, how do we make sure that we're ensuring that you aren't able to take advantage of this chain of thought extraction with the models? And so we shipped a couple additional features to help with that. We worked actually with a lot of open source harness maintainers. We reached out to them. We talked to them. We were like, you're going to have to make these upgrades within your harnesses. We want to make sure you have a good time, as well as obviously our big customers who are building harnesses on top of the API.
And for some of them, a really good example is they have compaction strategies that would have been broken by the need to preserve these thinking blocks. And so we shipped a new compaction feature within the API to replace what they had otherwise been doing manually, but still works with preserved thinking. So this is an example of like, we're walking this line, but we didn't just like kind of YOLO out like, now you have to preserve these thinking blocks in this exact way, because we would have broken a lot of people. But we were able to take the time and work with customers and open source harness maintainers and give them what they needed to be able to make that upgrade. While we're on the topic of fit, anything on the other side of distillation? So, you know, the other half. Yeah, no, we have seen that it is harder to distill. Like through the measures that we are able to take a look at, it has been significantly harder because this is, and credit to the researchers here, they did disclose it very responsibly. And so closing it down was great. And they did publish the results very publicly. And, you know, it did kind of trend quite a bit on Twitter, so many people could use it.
But, yes, we have seen that actually from the areas that we are able to measure, it does seem to have reduced the negative effects that we don't want. And, yeah, the bit I would just add to what Caitlin just said is I think at least I see a lot on Twitter or X or whatever you want to call it. It's a commercialization problem or something like that. You know, if you can instill a model and you can take this and you can run it for cheap and so on and so forth. While true, it's actually not something we really care about very much. We care much more about this from, like, a safety point of view more than anything else. And so that's why we tend to think about it from that angle more than just, like, commercially. Realistically, if you distill from us, you actually pay us. So commercially, we, like, make the money. So it's not really that kind of an impact. It's just more on, like, making sure that our models, like, we want to make sure quad is, like, good and quad could be derived. And if it sends a negative, that would be unfortunate. This generally, also on 5.5, because you guys are just fresh off this, One thing that's really fun to establish the dynamic between you two, because you also do a lot of appearances together, is you're head of product, you're head of engineering.
How does this play between the two of you, especially for a model launch? Let me just take an example. So for model launches, our team works together very closely between product and eng. On my side, a lot more of it is about, like, what is the balance of trade that we need to make between, like, launching something that has the right, like, intelligence bar, but also the cost to preservation, like, a lot of, like, our updated cash costs and things like that are indications of us being, like, we want to, like, encourage you to take integration changes that are beneficial for actually everybody and just, like, pass those savings on. But a lot of these kinds of decisions around that, and then how do we balance some pieces around our safety motion, as well as making sure that it's, like, an awesome model that people can take advantage of. And so those kinds of traits around, like, I would say maybe the qualities and surrounding components around how we launch the model are more on product. And then from an integration experience standpoint, a lot of that is from, like, the engineering team directly. So we work, obviously, if you're, like, talking about the experience of an API, that's, like, very, very, very tightly integrated.
And so it's actually been really awesome. we have a lot of engineers who actually are deeply product-minded, and we actually, like, love that. And similarly on my side, there's a lot of, like, product managers who are much more technical. And we want this, like, blended kind of interdisciplinary type of people because then they can kind of analyze it from all the different angles to try to figure out how to do that best. But I tend to lean a little bit more on, like, commercial impact versus, I think, I'd actually frame it as more like the engineers are going to care much more about the integration experience. So they almost take more of a U.S. angle to it, where the U.S. is obviously more about the API and the developer tools. Yeah. It's fun to be a product engineer who works on developer products and platforms. So I would echo that. I think we have a lot of engineers who love thinking about the product, who love thinking about the user experience, who love thinking about the developer experience. I think it's a dynamic that we have between ourselves, too, where I have a lot of opinions and am annoying with our product team on how we think about these things. And our product team is also really technical, and they can get in the weeds of decisions that we're making for scale
or for whatever it might be, which is a fun dynamic that our team has. Yeah, something – Caitlin and I have worked together for a long time. At Stripe. At Stripe, and then I guess we did not work together at an AI. But it was just a few different labs. And then I came over. But I think one interesting property of both of us has been Caitlin frequently actually gets mistaken for a product manager, and I frequently get mistaken for, like, someone in engineering, even though those are not actually our job functions. And so I think that pairing tends to help out a lot with just making decisions that are consistent across both sides. So I think I come across a lot of companies with a similar product leader, engineering leader setup. As software engineering gets solved, maybe those two roles merge? I kind of think so, yeah. I think everyone tends to be in towards... But if you guys are separate still, then we're not there yet. We're definitely not there yet. So why, right? What's left? I think that software engineering getting solved is I don't know if I would ever use language quite that strong. I think there's the way that I tend to think about these things,
like ambitions will continue to elevate, right? And maybe a good example, like a lot of what our team is spending time on right now is, of course, obviously, all the things that we have to do to launch our model safely is actually the most important thing that we're doing because of all the work that we have to do on security with agents, with offline safeguards and online safeguards, all these things that are happening. But the other half of what we're doing is trying to scale. And part of that is because when I joined Anthropic a little over a year ago, we had the messages API. It was a Python monolith. We were running it in a, you know, single GCP region, and everything was fine. And none of my friends and family, like, knew what Claude was when I was going to take this job, right? And now we're in an extremely different place. And so the metrics are really wild in terms of how much volume we've seen and have had this report on the API. CPU is really constrained, which has been a really interesting one for us. And so we've done a lot of work on how do we scale these systems, and that takes a lot of obviously just like distributed systems expertise in certain language and frameworks expertise that the models have.
But when it comes to operating and evolving a system at scale like this, we're not nearly in a place where it's like, good luck, cloud, have fun, and just go and kind of make all the changes you need to make to the system, roll them out safely, and operate this thing at scale. There's still just a lot of work for humans to have to do that I imagine will continue for a while. I'm curious how that's changed. So like a while ago, you know, when Fable first came out, we had Glasswing and there was a whole delay and change in how models started to get released. We saw this for most Frontier models. There's safety testing. What's the status of things now? How do you guys see it? How do you determine, like, one thing is there's a new Sonnet and Haiku also coming. I assume those will just come out. But for something like Opus 5.5 or a new fable, what's the current status? Yeah, so I would say this starts with what our kind of policy decisions need to be on safeguards and on safety. And that's both offline safety and online safety. And so there's been a lot talked about lately around data retention and what we're doing there in order to, you know, release these models safely.
And the reason for that is because you have, you know, situations where there are many, many accounts across, like, a whole giant network of people who are choosing to spin up accounts and use the models in various ways. And there's no way that in an online way, as tokens are flowing through the system, we would be able to kind of catch that there's something malicious happening with the models or distillation or whatever might be happening. And so we've started to have to have data retention policies so that we could do automated review and human review, whatever it needs to be, to make sure that good things are happening with the models. And with each model that we're releasing, like, that's one example of a policy decision that needs to happen on, like, what will the policy be for this specific model? And so Opus 5.5 that launched yesterday, for example, does not have those data retention requirements that Fable has, right? But that's a decision that we have to make each time we're launching one of these models. And if it is going to have those policies, we're going to have to do the work to make sure that those things are enforced. Similarly, with programs that we have, like we have cyber verification programs and now newly our life science verification program,
which says, you know, like you have a difference in how the online safeguards are working for the model that you're using. Making sure all those programs are in place is another one. And so it's just kind of a flavor of the type of work that we've done as part of each model launch that these are everything that I'm saying right now are not things that we used to have to think about when we were launching these models. And now it's the majority of the work is like, what are we doing to prevent distillation? The online safeguards, the offline safeguards, the policies. A really great example is we built a system to make sure that authorization for being allowed to use a model or being allowed to use one of these programs that give you maybe relaxed safeguards, that authorization threads all the way down through our system in a way that we can really trust. It's not like, oh, you got access to Mythos, and so we throw you an API key and we flip a feature flag and call it a day. we have a really robust system on how we're doing off and making sure that if you're supposed to be using that model, like, only you are using that model in the way that you're meant to be using it. So there's a lot of complex things that are starting to happen around model launches that, again, we just never used to think about.
Yeah, and it's scaling up with capability. Like, as our capabilities get more and more advanced and they start to spike, you know, in specific areas, that's where we need to pay, like, extra attention. And so a lot of that evaluation comes just from, like, those very particular capabilities that we might either see as, like, offense-dominant or defense-dominant and therefore might take different strategies for all of that. And as we break that all the way through to eventually the model launch, there will be components, kind of like Caitlin mentioned, where we kind of don't exactly know how people might use those capabilities. There are some more obvious ones, like encoding, right? Like, great, go make awesome products, go ship more things. It can be really awesome for you. And then other areas, like bio and cyber, it's like it could be dual use. And there could be negative effects, but obviously, of course, you could be a really valid cybersecurity researcher. You are trying to find vulnerabilities. You are trying to be a good actor. Similarly with bio, you might be researching and stuff like that. And so a lot of these programs, like the one that you have up here, are to basically provide access to that dual use. You do have to specify your use case and things like that. But we do want to enable the community to be able to take advantage of these capabilities
and see what amazing things that they can do with it as well. Well, we'll put up the links. Maybe we'll dive into them later. There's also one for bio. Also, I just think at a high level, you know, it's really important that you guys actually think about this stuff. People forget, like, Fable was rolled back, and there's all this distillation, and people are like, ah, zero data retention is not a thing on Fable crazy. But you have to remember, like, you know, it got pulled back. There's distillation attacks. Like, it's good you're overthinking and doing it in the right way while releasing it. Yeah, and a lot of that is, like, building the right framework. Just to, again, kind of talk about the edge side of it. building the right framework in our system to be able to do that. So I talked a little bit about this idea of authorization and trust grants that we've built throughout our system now. Never say never, right? Not as precedent. But also it's a very common thing in platform engineering that you have one incident, and then you over-prepare for the incident, and the incident never happens again. It's true, like now you have the button. Well, it's true, and it's funny you say that,
because it was like with everything going on, we then had this line item in our, you know, the work that our team was doing that was, we're going to put this system in place that makes it so that it could be a single button to pull back for everybody. But, and so it's funny because it's like, do we justify that we're doing this work? Because we don't, we hope that something like that never happens again. But I think in this case, it's really just a laddering up of those same primitives that we wanted to put in place everywhere to help us manage these verification programs and access to models like Mythos and otherwise to just say like, just hit that same thing below everybody's model access so that in case we ever needed to, we had the right controls in place. Yeah, decisions like this have actually proven to be, we'll see about this one in particular, but examples like this have been consistently the way that we've had to actually transform the way we develop our roadmap. Because in traditional product management, I guess, you can be like, okay, these are the set of things I hypothesized to happen. They will have a certain sequence, a certain ordering, but you are picking bets in a way that are much more concrete versus, like, you know, the de-deployment of Fable, for example.
I don't think any one of us would have guessed that that would have been, like, a valid use case. That would have happened by the government and the way it was, like, had to go do it. But clearly the probability is non-zero. And so from this form of thinking, it's become deeply probabilistic, actually, from, like, a product management standpoint of, like, so should we prioritize this? What are the chances of it ever happening again? When we look at things like that, we're like, okay, If we are to imagine the most crazy set of possibilities, we probably actually have very little certainty as to where things will go. And so we actually just kind of need to, like, hedge and build a portfolio of bets. And so more often than not, we will take hedging scenarios of, like, okay, we don't think it would happen again. But in the event that it does, we would actually want that hedge or have the ability to be able to do that very well. And so we will prioritize things like that. And then we have increasingly found that more often than not, by taking that strategy of product development, most of the time we actually find ourselves being like, we actually do use the thing. Is there another example that's a separate one just so I can understand? For example, this access program.
This access program is a really good one. Internally, it has a bunch of granting and all these kinds of things. We developed it specifically for reasons about, like, being able to actually give programs like this out to customers, like, very, very specifically. Do you want to give a high level what the access program specifically is? Sure. So if you want dual use if you want so for let take a model So you take a model call it like Opus and you want to be able to use advanced cyber capabilities on Opus for research or for whatever you want to go do, like your defensive user. You can apply to this program to be able to, with your use case, and if approved, what we'll do is actually diminish the safeguards on your version of the model so that you can then go ahead and try to take advance of those cyber activities for your use case. Now, obviously, that requires per-use case understanding. It requires scoping down to a particular user because you wouldn't do that generally. You'd have to, like, apply. And even things like this, like this kind of program, we designed a lot of the primitives that Caitlin was talking about to be able to handle things like this.
Now, it was surprising to us, or maybe, like, you know, in the portfolio approach, we found that we were actually able to take this and make it X. We were like, when we were designing it, we were like, what kind of should it be? How generic should it be? Should it not be too generic? Should it be overly focused on making this verification, you know, style, portal, plus granting of very specific capabilities of the model. And we tended to opt for, like, more genericism because we were like, we don't know. Like, maybe we can use this for other things, maybe not. And then it ended up being massively useful for things like, you know, access to the model writ large, for managing any of our trusted access programs, for handling de-deployments of models, because we were actually very, very generic about how we handled every single primitive. From a normal product standpoint, I would normally probably be like, that probably doesn't make a ton of sense. We should focus on use cases that make sense. But here, increasingly, because we choose the more generic approach, we find ourselves reaching for that solution more often than not, and it pays increasing dividends for that reason. It's something that you needed to have anyway, and you just had to force your function to have it. On a technical basis, so I'm from the AWS world, right?
I am, I see, and then people who get really intense about this talk about Zanzibar and all these other technical architectures. I'm not familiar with the word token grants, or like trust grants. Trust grants, yeah. Trust grants. Is there a difference between normal OVC and what trust grants are? I mean, not really. It is, it's a form of authorization. Yeah, it's IAM, but anthropic. Yeah, kind of. I think, so really we have like, there's like authorization of the form of like, okay, you made a request to an API that like under the hood is going to access some data and we're making sure it's like your data that you're accessing, right? Like really, really vanilla authorization. this is just like we put a data model in place that's like a very clean like a trust grant means like you haven't given access to some specific model or you've been given access to some specific program or you know like there's a bunch of different permutations of this we actually find ourselves reaching for it all of the time um another good one was when we first rolled out um some of this preserved thinking in uh or for the for fable 5.1 we kind of grandfathered in some
people and gave a bit of a, you know, just like a time period to go and make the integration changes. And as part of grandfathering in, we said, okay, we have to like track who is like an existing customer who needs the extra time, right? And then we did a trust grant. And so then we're able to say for anything, we're just running this service that is kind of on the hot path of our requests to make sure that, you know, we just like flow through and check whether you have the grant for the thing that you're trying to do, which is, it's really not any different than like vanilla authorization really, but like we just had to spin up a system that was specific to our system and like where we needed to be able to insert these checks. Yeah. I mean, I think these are all like the engineering things that people kind of take for granted. Don't really think about what is another example, I guess, of the platform stuff that had to happen, you know, maybe serving cloud code, maybe serving, you know, obviously I talk a lot with cognition, but other customers just in terms of, a model launch, right?
Like, we'll talk more about the safety work that is being happening. I just want to sort of go at a high level because it's fresh off your memory. Like, what goes into a model launch? It's become a bit of a machine these days, minus the safety stuff, which I think is the more complicated part. But outside of those pieces, there is a lot of getting feedback from our customers. So, you know, we make a model. There's a lot of safety testing. There's also evaluation of where we think it needs to be. We make the required tradeoffs and decisions as necessary. And then we have to go through testing. We'll cut various versions of the model. We'll evaluate it. We'll do a lot of internal ant-fitting, as we call it. And that actually always really helps. Like, we catch, like, really early things. Like, oh, this is, you know, maybe not the best. And we obviously use Cloud a lot for our work internally. So we're able to actually see early signals around stuff. And it helps us detect, like, you know, which variants might be better than others. And then when we feel really confident with, like, a certain set of variants, we will cut a version for our customers. Sometimes that will go through our first-party products,
like through Cloud Code or CodeWork or things like that. In other cases, it will go through our API customers, and we'll engage in kind of like an early access program effectively with those customers. They'll need to make changes into their harness, and we've engaged with a lot of customers like Cognition, like Hurser, like these folks, and we have a bit of a process on how we handle that so that we all kind of get – they all get the feedback that we need. Does it perform well in your evals? Do you like it? Don't you like some things that are vibey? And we like to hear those things, too. And some things that are just like straight-up evals, like, did you do well on the things that you care about? And we take that all together. And once we all feel good about, like, all those different pieces, we watch the model. The state of model feedback feels very unstructured still. Basically, it's always a Slack channel between companies of, like, hey, this thing seems weird. And then people are like, okay, I'll fix it, I guess. Give me an idea or something. Yeah. It's very, I mean, it's the nature of, like, a product. Can we do better? like non-deterministic, right? But I think to your point, the only customers really that are part of our early access programs
are customers that have really robust evals. Like I do think a lot of this is vibes-based, and I think a lot of the conversations tend to be kind of like vibes-based and on the fly. And part of that is because we're like racing, right? It's like we want to minimize as much as possible the window between we have a version of the model that we've cut for testing and we give everyone access to that model. And so it is just, like, this really tight window. But the customers we tend to do it with are the ones who, like, we know they're going to go, like, kick off their whole eval suite and be able to come back to us with, like, really actionable feedback as quickly as possible alongside the vibes, the vibes-based feedback. So, of course, there's, like, definitely, like, process-y things that we could do to make these things better over time. But, I mean, you'd be surprised. I mean, you probably wouldn't be surprised. but I think some people would be surprised about how few, you know, like products that exist in the world that are agentic that like don't have good evals to be able to help test these models. We had Boris on the pod two years ago saying we don't have evals of clock code.
I mean, that's changed. That is fair. That is strange. But, you know, like, yeah, a lot of things like, you know, your evals are your users and you don't have time to formalize them or you don't have the experience or whatever, and that's fine. At some point when you get serious, you'll have evals. Yeah, totally. I think the good thing is you guys do a lot of fooding, as we say, So it's commonly said that you find a lot of this testing it yourself before it comes out, right? Yeah. The API customers in particular are very useful because they'll put Cloud into a different harness. And we want Cloud to be very, very general. So its ability to work in other harnesses is quite important to us. And so that style of feedback tends to be exceptionally useful for us because it's novel from what we would have gotten from Android. What kind of feedback helps? Is it like regressions? We have regressions here. We notice good attributes here. The good stuff is always very validating. I think we're very frequently not surprised, but we like to look to be validated on some of those things that we might have hypotheses. Honestly, the most useful feedback is negative. Like, you know, it didn't do well with this, it didn't do well with that.
We love that feedback, and then we're like, great, how do we fix it? Yeah, and it tends to be some of these things that are like, it's really hard because not everyone actually wants, like, Claude to land at the exact same spot on every spectrum. and maybe a good example is like, you know, laziness versus proactivity and taking action. And so there's sometimes when like we have a model and people are like, like just finish my task. Like stop being lazy, like do better. And other times it's like, hey, we were like just kind of feeling this out and planning and then you like went and wrote a bunch of code or you went and like took a whole bunch of action that I wasn't ready for. And getting that exactly right is literally impossible because everybody actually wants something different in reality. But I do think we've had situations where we've cut an early version of the model. We found that we saw too much laziness, right? And we put it back in the oven for a bit, right, and tried to train that back out. And so those are the sorts of things that we may not have caught if all we're doing is internally ant fooding within our product and within our API. It's way, way more important for us to get that out there in the API and get all of our other customers running with it and let us know what we need to change.
Yeah, it's a core question. And I think it's probably the, if I were in your shoes, like one of the hardest things about PMing for a model, which is, let's call it alignment versus personalization. There's a default personality, a default behavior that you want for all consumers. And then you want to be able to respond very quickly to someone's Cloud MD saying, no, no, no. Like, please be more proactive than default. And then like, to my knowledge, you know, and I was involved in Frontier Code. We were involved in the Fable launch, which put Frontier Code on the map and now Opus 5.5, we have it back on the model benchmark. That is a very big part of Frontier Code, right? The reason that the model curve looks weird for Frontier Code is because it penalizes too much activity or too much files, which is good. There was a whole design purpose of Frontier Code, but I could easily just be like, in my CloudMD, just say, don't do that, and then it won't do it. so like am i penalizing cloud opus 55 unfairly because my benchmark doesn't have that personalization
element which is the subjective so i don't know what the question is but like how do you deal with like personalization right like it's like clearly a model can do so many different things and it's so different everyone has their own cloud md uh how do you evolve that yeah we don't do a great job of it. Seriously, it's really hard. It's super hard, and they're competing. Yeah, look at that. It's horrible. I thought there's the Constitution, I think. That's old. There is a Constitution, but I'll let you get some. The Constitution's helpful, but for things like this on how it personalizes to instructions, which are different, and preferences, which are very, very different across these things, is very hard for us to do. We generally try to solve this by having more parameters that then allow us to tweak it per customer base. And if we don't control your customer base and you're an API customer, then we try to give you recommendations, and then you try to do that tweaking. So there are things like, you know, around, it's not exactly the same level of personalization to the various cloud.fds
or now agents.fds or whatever, but we do try to give things around the layer of, like, level of effort, like how much effort you should put in, Like, what are the, like, the level, like, maybe the size of the model that you might actually, like, try to care about, things like that. But it's, I think it's not quite there for what we would actually need for, like, that level of personalization. So it's a very hard problem. And right now, a lot of our way to solve that is beyond the parameter, like, the giving multiple parameters to something, is try to exhibit conflicting taste, honestly, across, like, all of the feedback that we get and try to make, like, a judgment call on some of these things. I think over time they actually, and as you scale with more customers and more users, that's, like, not a very scalable way to go do something. And we will need to develop ways for Claude to kind of, like, take in your personalization. And maybe that's, like, a signal you can provide or something you can tune on or things like that. But I think we'll have to, like, take a route that's much more oriented towards that direction. But for now, yeah, we actually just try to make judgment calls on a lot of the stuff. But it's pretty tough.
It is what it is. A small note there. I guess the default effort reasoning changed. It's now medium. This is one of those things that probably affects the average customer that doesn't use this toggle. Yeah, it's like a cloud code setting, right? It's a cloud code setting, the default, but the medium. And this thing does, like, this is a perfect example of a parameter that we use to kind of, like, personalize. I would say this is maybe a little too aggressive of a term, but we kind of, like, customize, maybe, for different subsegments. So, like, the default setting will adjust for whether you're a free customer or a prosumer customer, quad code versus code work versus enterprise, like things like that, versus API and stuff like that. Knowing that you can obviously always adjust it, but those are kind of like light ways where we try to give that. One thing that we are hesitant to do is we don't want people to feel like they can't control their customization of quad. So we could take a heavier hand on these things, for example, but we want to give users the ability to experience the intelligence levels of quad as they kind of see fit, especially if you want to go towards, like, the higher end or you want to experiment with maybe sometimes in the lower end
if that actually is, like, faster for your use case, which is a hard product tradeoff, I think. And so we tend to lean towards gentle defaults but give you options to adjust, which I think works okay-ish for now, but I imagine us, you know, like, learning how to do that better over time for customers. We're not, like, super, super happy with any of this yet, but we know as we launch a model, like, you asked, like, what does it take to launch a model? One of the big things, obviously, we have to do is, like, okay, Claude, like, got good at a thing. And, like, sometimes that thing is something we should expose as a parameter on the API to let you control. But I think as this has evolved over time, we've ended up with, like, this funny mishmash of, like, there's effort, there's budgets, there's all these things that you can set on the API. And it's, like, how could anyone, like, possibly figure out what is the right combination of things for any given task for what you should go and set? And it's something that this is us just very much like figuring it out as we go and figuring it out with customers and figuring out like which of those parameters do we deprecate over time? Which of those parameters do we just like default better?
Which of those parameters should be like a 1 to 100 scale versus a low, medium, high scale, right? Like because actually we've trained Claude to get really good at understanding like a whole spectrum of options on some of those sorts of things. But like do we expose the like entirety of those millions and billions of permutations of options? like you wouldn't really get very far. And that's one of the things actually that is part of the value prop with something like Cloud Managed Agent, which is like still programmatic access to Cloud in an API, but you get a harness out of the box where we do every time we're launching the model, a lot of the work to go figure out like what are the new parameters, what are the breaking changes, how do we get the best out of Cloud within our harness so that for the people who are using it, you just kind of get that out of the box. You don't have to think about it. Just for people who are drawn to that and which there's a significant and growing population, particularly we actually did a whole CMA workshop at AIE, which I thought was really well done. Is there a separate feed for people to subscribe to, like, updates on CMA?
Feed, like, um... Twitter feed, newsletter, I don't know. No, I think our Claude Dev channel, we are, yeah, we're pretty loud about it because it is, like, an interesting option for people. Yeah. I just want to give people, if that's your way of consuming cloud, this is the path. I think it's also pretty underrated. For those that aren't consuming cloud this way, what is cloud managed agents? Why should people use it? Oh, yeah, we should probably do a little intro. I don't know. That's somebody's house. Yeah. A little two-sentence thing. I think a lot of people glanced over it when it came out, right? Everyone was in this phase of, I need to do harness engineering. I need to control this. and, like, you hear all that, and now it's like, do you need to do all that, or do you just use managed agents and you have a lot of info you can skip over setting up? But give the quick three. Yeah, it depends on your use case. So Cloud Managed Agents is our API today. We have the Messages API, which is essentially raw token access.
Then we have Cloud Managed Agents, which is a suite of APIs that lets you define an agent, start a session with that agent, and it's essentially just kind of a higher order abstraction that lets you skip setting up all the infrastructure, setting up your harness, and doing a lot of that type of work. It's a much more out-of-the-box integration for people who want to programmatically run agents. Does CMA share infrastructure with Cloud Tag? Because the sequencing of it seems very like, oh, that's the Cloud Tag. Yeah, a lot of it. A lot of it. So one of the big things that we do is as the platform team, we run our APIs. We also kind of run all of our foundational product infrastructure and product services. So a really good example is like our team runs our sandboxing fleet that backs both cloud managed agents as well as products like Cloud Tag and otherwise. But at the actual harness layer for those two products, like there's differences in what we might want to do within the harness so that they don't actually share a harness. but they share a lot of the infrastructure that powers the execution and powers the APIs.
I think that's really – people should use this more. I think everyone basically had copycat clones of managed agents after you guys launched it, which, you know, imitation is a sincere and flattery. Since we're on this topic, we'll briefly mention all the memory stuff that has been going on. I feel like it was a big part of Anthropix's work in the first half of the year. Has this followed out? And, you know, is it still ongoing? What's the emphasis here now? Managed agents specifically. Memory, dreaming. It is a big part of what we're doing. I think maybe the way to think about it is we launched managed agents as a platform for people who, like, didn't want to do all these things themselves, right, or just wanted to, like, offload, like, I'm getting the best out of clog because our team is literally sitting here, like, evaling all these things and making sure that the harness is going to be really powerful. memory and dreaming is all about just like how you make sure your agent can continuously improve over time and all of that is still an important focus for our team but what I would actually say is to the point of what we talked about earlier as launching models has become harder and harder
from a safety perspective I think most of our team's energy is going less into like here's a fun feature to like hill climb on this agent or whatever and much more into how do we bring safety into all these things because the most important thing that we can do is get the power of the model out there and get it out there safely. And so I would say a lot of our energy is take all these same concepts and give you an agent system that's going to be really powerful, but also that's going to be really safe. And so that's where we're putting our energy. I think compared to maybe earlier this year, we have slowed down on like skills, dreaming, memory, like these kind of like moment in time. These are skills. No, no, no. We love skills. We are making updates. I'm not saying that we're not doing anything, but we love skills as well. But, yes, I think we've slowed down a little bit comparatively for some of the other efforts. But we are very bullish on people kind of doing some level of field climbing at the harness layer to, you know, some of the previous conversation here. We do a lot of this ourselves, but the harness that we provide is very simple in a way.
It's intentionally simple. We don't want to be actually overly opinionated. want to make sure the best practices get merged in, and there's some kind of undifferentiated pieces of the hardest agentic loop that, yeah, are the hardest string together, and also, like, you can kind of just boilerplate do it. Now, the interesting part on top of that, though, is, like, once you get that base layer, there are these, like, hill-climbing strategies that we construct, and, like, dreaming is actually one of them. So dreaming under the hood is a multi-agent system that we hill-climb on top of CMA, and it's actually CMA on top of itself, basically. CMA on top of itself. It, like, spins up another, yeah. The way Dreaming works is that we spin up another managed agent that then can expect the previous managed agent and then write memories to that managed agent. So it's managed agents all the way down. And this is a bit of a thing by design because we envisioned that you could probably put together a lot of these modular components for something interesting. And Dreaming is just like an example of one of the more interesting things that we were going after. But we kind of have been looking at this as being like there's actually a ton of other stuff. You can either do like best of N as a type of like multi-agent strategy. You can do a verifier agent, that kind of, like, goal thing or outcome thing.
There's a bunch of other stuff in there, and we've seen people do some pretty funky, crazy stuff. Like, there's been a harness that, like, shares a crazy memory across everything, and they spin up, like, tons of parallel agents. And we're like, we should actually just probably enable you to do that. In the same way that we did, we built Dreaming. That's, like, managed agents all the way down. There's an update that we'll make relatively soon where we're updating the underlying primitive. We'll expose it to allow users to kind of, like, construct harness strategies, maybe, or however you want to call this. Like multi-agent strategies. Multi-agent strategies that allow you to kind of build your own version of this. And we'll give you, like, you know, templates of, like, this is how we started with Dreamy. Maybe there's, like, an update to this that you would want to make as a developer and you would find some more value on top of that. Yeah, I think that's a really good framing. It's less that we're slowing down on this sort of stuff and more saying, like, we've got the primitives in place. We can continue to let people just, like, take and run with those things while giving them the tools to say, here's some, like, cool multi-agent strategies and, like, things that we've put into Cloud Manages to make it really powerful. Now you can, like, let Cloud do work to take advantage of those primitives and make it even more powerful yourself, like, create new multi-agent strategies and whatever it might be.
While a lot of our team's attention turns to, okay, great, like, community, run with that, right? and UDU while we continue to focus on what are all the things that we need to do to make sure that you get access to the models within that system safely. One thing you brought up was you run a lot of evals on this stuff. Pretty hot topic right now. Any advice, best practices? For evals specifically? Evals on harnesses, agents. There's a lot of different types of evals, right? Like not all evals are made equal for different, you know, like situations that you're in and things that you're trying to test for. You obviously have just, like, static deterministic stuff, and then you have LLM as a judge. You have all these different strategies. But I guess I would just say, like, what we found from most people is, like, you probably need more rather than less. It's just there's not, like, one perfect, like, couple sets of e-bails that you could put together that are going to get you all the answers that you need to make your system better. We found that people end up needing, like, a relatively large suite of these things.
and then it's like you can have your agents work with you to evolve your eval suite over time as well. But I think it's just like underinvesting is maybe like the biggest mistake that we've seen from people on that front. Yeah. And it's quite simple. I think some people like go a little crazy and they're like, you know, they're like look at all the menu options and you're like, wow, this is so crazy. Let me try this and that. What's the best one? And like while they do all those things, like the number of evals they actually have are like zero. So you might as well just like do something simple. It will help. Yeah, I think some part of it people are inexperienced. They're not trained to do this. And they don't know what good looks like. I think you guys published in more examples of that is really helpful. Something I do tell people a lot that I'm doing with more Fable and Astro Class type models is we're treating engineering like research. And when you treat your engineering like research, you naturally do more evals. You do more labeling. You do more scaling of runs, like prototyping and scaling of runs. And you're not training a model. you're building the harness, the product, whatever it is,
but you're approaching it like research. You're defining up front what your goal is, trying to formalize it as an eval, and then try to identify, okay, why is it failing? And sometimes your eval is wrong. Totally. Actually, a lot of times your eval is wrong. Sometimes your environment is wrong, and then sometimes the model is wrong. And actually, that is a lot of part, what I think AI engineering is becoming, which is doing all this stuff. Completely agree. And we'll continue to launch more features within Cloud Managed Agents to give people more tooling to do this sort of stuff out of the box. Yes. And you'll probably find from us that you'll get something that's like, here's a product that will help you create evals for your managed agents or whatever it might be, and it'll feel very much like working with Cloud in order to do that. Yes. Because, like, that is the best way to do it. Cloud's actually really good at creating evals to value the agents. And eval UIs. Yeah, exactly. Because, like, people, like, blank out when they look at, like, JSON-Ls. Yeah. Right? But a pretty e-value-y where you're left, right, left, right, left, right, and you're sort of doing what the human data people, labelers, would do anyway,
you can do that yourself. Just go fable at it. And it will materialize advice, but also write comments. Because it just outputs all these ratings. It'll give you an ELO, it'll give you whatever. But Claude can just consume that and then work on itself. That's the feedback it needs. And people just don't know that you can prompt for an e-value. Yeah. Yeah, I love that you said that. I think it's like a very, like, AGI-filled way to, like, do it because it also allows you to update and edit that system, like, very systematically. And so as new models improve, as things change, you can really expect where the system is, and it'll just, like, evolve through you. That's true in every part. Exactly. Yeah, so basically I think it's, you know, how we talked about how maybe product and engineering are merging. It's also there's, like, application layer engineering and sort of model research are sort of merging in those techniques that they are being shared, right? Like model people are very, very used to doing evals. Applicated people know, like the only thing you care about is does it fit the PRD? And like, yeah, it's like a whole different.
It's a whole new skill set, I think. I think you guys put out a pretty cool blog post on this today. It's somewhat different. It's about making the UI a lot faster. But to your point of treating it like research, basically define a goal of we want stuff to load faster and then define and question things. What can we do instead of wall clock timing? There's fun quotes in here. I think it's nice to see how the actual researchers or engineers prompted Claude. There was stuff like, you know, we had 12 things. We said you have two weeks. We did nine out of 12 of them in like three days or something. But fun blog post for people to research, for people to read through. Yeah, I love it when we share our actual prompts. And sometimes people are like, oh, God, there's some crazy, unique ways of prompting. And it's just like, try harder, Claude. Thank you. My only feedback is it should link to the workbench which is no longer a thing That is a good idea That a Keep that card Keep that card Love it Yeah Yeah but you were going to share more details behind the engineering story
Yeah. Yeah, so I think I talked a little bit earlier about, like, scale is a problem for us. So it's scale and safety, right? Yeah, scale and safety. Those are, like, the two biggest things we're spending our time on. And, I mean, it's really interesting because most people are used to talking about scale or just, like, I don't know, computes at the, like, GPU accelerator layer and much less so at the CPU, you know, like, old-school layer. And it's just, like, as much of a problem today as the accelerator layer, which is really interesting. You cannot get enough VMs. You cannot get enough sandboxes. Yeah, exactly. That's right. Primarily is everything being able to spin up, spin up. With all the resources that you have. Yeah. You've got a lot of customers, too. Yeah, which is crazy, yeah. And think about it because we're using CPU across, obviously just like running our product services, running the API, running all of our apps. We're using CPU on sandboxing, all the sandboxing that we're doing. And then just like all the things like CI, you know,
like you'd be surprised how much more code is getting written. Therefore, there's so many more CI runs. Therefore, you need more CPU to handle that. And so on the whole, and this is not just us, it's everybody that I talk to. I would add training. Training is probably using a sandboxing. For sure, yes. So there's a different bucket, right? I'm sure they don't commingle that much. Well, they don't commingle, although, like, CPU for Anthropic as a whole is like a zero-sum game. You know, like, we negotiate our deals with, you know, the CSVs, and we get our CPU, and we have to allocate within Anthropic how much of that goes to all the things I just mentioned, including, like, research sandboxing versus product sandboxing and otherwise. And so we really are allocating across absolutely everything. and it's just everyone in the industry right now is... Short on everything. Yeah, you used to be able to just, like, you know, like, scale up on demand into CPU capacity as long as your budget allowed you to, right? And, like, now it becomes something that you have to capacity plan for in advance,
which is, you know, like, kind of punching everyone in the face. It's brand new and people are starting to do it. And so dealing with that means a few things. Like, one is obviously just go try to get more CPU. Cool, we're doing that as much as we can. But two is we want to be able to, at the infrastructure layer, run it more efficiently, right? Like figure out how we can make sure that we're running our sandboxes as efficiently as we can without compromising on things like tenant isolation or properties that we like, you know, care about for security or otherwise. But then at the application layer, how can we run our applications and our APIs more efficiently? the thing that I'm like most excited about as of last week we fully rolled out the messages API written in Rust which is one of those like insane feats of like what you're able to do in the agentic coding era that used to be like we started talking about this like earlier this year we're like we're gonna hit a CPU wall there's stuff we need to do and and we've done it right like we've gone multi-region we've done all these things we need to do but we were like we're running this
Python monolith, and it's, like, very CPU inefficient. And so what are we going to do to make the system more efficient? Yeah. So we chose Rust, which was a crazy decision at the time, because we had a team of people, like, on paper it's obvious, but our team was like, we don't have a single Rust developer in the room. It cares if I could. Exactly. Literally. And not only that, but, yes, Claude is going to write the code. The humans, like, design the system. Right. So like the humans are very involved in making sure at the end of the day, it's just like it's a distributed systems architecture. Right. Like in cloud can help you both with actually writing the code, but also helping those engineers like, you know, bounce around ideas and learn what they need to learn to design that system. But what's most interesting is the two things that mattered most were the plan to do the thing and then the verification of the thing, because the actual implementation was like cloud writing code. And so what we ended up doing was we literally built like an entire fork of the entire API in Rust
and then started running shadow traffic through it and verifying that the outputs that we were getting from the Python system and the Rust system were the same. Feature flags are all you need. Yeah, literally. Low-balancing feature flags. I don't know. I never in my career would have had a team say like, yeah, yeah, cool. Do you still have Rust people or no Rust people? Well, they would probably call themselves rough people now. I mean, they're a few big steps around. Yeah, exactly. And along the way, we have hired a couple of people who have more experience with drugs. But, yeah, but it still is just, like, you never would have signed up for that. It would have taken years and years and years. Like, you wouldn't do it all in one shot. You would have carved out pieces of the system and say, like, migrate this, migrate that, migrate that. Yeah, easily a multi-year effort. Yeah, but you would never, like, kind of in one swoop, right, like, port the whole thing over and then just, like, slowly turn it on, but that is what we ended up doing, and it worked. And so not only did we actually save a lot of CPU, but our latency has seen a nice improvement,
which is pretty cool, too. And, you know, it's a crazy area we live in because you just never could have done that sort of thing previously. Order of magnitude of savings on the CPU side? Just for people considering this. Yeah, yeah. Okay, order of magnitude, that's really interesting. Ballpark, yeah. Yeah, ballpark. I guess I would say, like, we've seen somewhere like 40 to 50 percent, something like really crazy. And then latency, I think we saw somewhere between like 10 and 20 percent improvement on like time to first token specifically. So a lot of just really cool improvements. I tire on like longer running workloads, but it'll roll out soon. Yeah, it'll get faster. Do you fight the urge? You know, I've been involved in some major rewrites. there's always like, what if we add this new thing that didn't exist before in the rewrite? Since we're rewriting anyway, right? Yeah. But then like that adds scope. Yeah, yeah. So do you just like avoid that? Is it a pure rewrite? We did. It was a pure. It was maybe the thing that I would call it is like a port.
What we did was we did exactly that. We like resisted the urge on all these things. Then, and because of the team already had to keep up with, was a little like swap team that we put together to go and do this, was doing this while the whole rest of our team was, like, building features into the API, right? And they did all the, like, static analysis stuff that would yell at you because you built a feature over here and you didn't consider Rust over there, right? And, like, they dealt with all of that, but they resisted the urge to add features themselves or, like, make the system different. Now their next goal is to go and do some sort of re-architecture type work, including stuff that I think will be more user-facing. Like, we're starting to roll out some things that are, like, you know, what if we were able to not have you have to, like, pass back and forth the entire, like, conversation state, right? And if you didn't have to do that on the Messages API because you were open to, like, you know, a storage of that state for some period of time, right, then, like, especially for long conversations where the context really builds up, like, you get a lot of really great latency and efficiency wins there, too.
Like, these are the sorts of things that the team that was doing that port was like, ooh, like, what if we do this, right? Doesn't your caching API have that? So we have prompt caching, yeah, but you still have to, like, pass back the state of the conversation. Okay. Very, very niche, small subsets. But I guess this is the level. No, this is important. Yeah, yeah, yeah. There's a lot of savings they've been done, but it also turns them into a cloud. Yeah, and from a number of users' point of view, it's small, but if you look at the actual token volume on those types of workloads, it's, like, going to be the majority. Well, I'm really, like, what Cloudflare did with durable objects, I feel like every cloud provider should clone. Do you know what I mean? Yeah. Like, right? Isn't that the right shape for a Messages API that needs the continuation? Yeah. I mean, it is really interesting because I think we are experimenting with various, like, what is the right shape of, like, how we should run our compute in order to power all these sorts of things. But it's also interesting because we can't necessarily rely on, like, because we get our compute across. We run on all three clouds. We're running all over the place. Like, we don't necessarily have, like, one shape of here's exactly, like, the compute,
the types of machines that we know we're going to run on and the way that some certain compute works that we can, like, rely on across the board, if that makes sense, other than, like, the most vanilla versions of these things. But I think these things are all going to, I don't know, continue to innovate and evolve as time goes on, and so we'll be able to take more advantage of those things. Yeah. I'll just mention, if people want open-source Cloudflare durable objects, Rivet is the open-source equipment. There are 50 people listening. They will kill me if I don't ask this question. You want CPU. They have CPU to sell. Who do I sell to? Who do I email? And what is a good, help them help you, right? Like, what does it look like? Well, I guess, like, email me. Are you sure? I don't know. I'm going to get a lot of emails. But, like, you're looking, like, minimum fleet size, SOC 2, obviously, enterprise. Yeah, yeah. Give me all the privacy guarantees. And for what it's worth, like, so we have a really awesome team that secures our accelerator compute. Yeah.
That is now spending a lot more time with us on CPU and, like, where and how we can procure it to make sure that we can just continue to run our systems at the scale that we need to. And so it's not actually, like, my job, thankfully, is not to go and run around and try to procure compute. But we do have teams that are doing that, which is really great and really important. But obviously, like, there's a quality bar that matters to us. there's like a scale bar that matters to us. We're not going to like go and integrate and run on certain machines if like we can't get enough of it. And so all the properties that you might expect of a system at this sort of scale is what matters to us. Then related to the compute problem is the sandboxing problem. People have trouble containing agents in sandboxes. They keep breaking out. What's going on there? What's the state of the art? Yeah. The state of the breakout recently. Yeah. It's interesting. One of the things that we did with Cloud Managed Agents specifically is the way that we architected it. We put out this blog post at the time of launching where we talked about we have the brain separate from the hands.
And what that means is, like, the harness runs on a durable server, really ours, right? Oh, wow, neat. Nice call. Yeah, that's good. And the hands are like an execution environment, like a sandbox or some sort of container, right? Part of the reason why we did this was for, like, latency and reliability and these sorts of things, right? Like, if the harness is running on a durable server and it's only spawning a sandbox or a container to execute when it needs it, that means we can get you tokens back really quickly on your initial requests. It means that your sandbox can die, but, like, your whole agent doesn't die because the harness is durable and over here, and, you know, the agent's storing state separately also. And there was a whole product development journey that we went on to get there because our first iteration of an API for agents was just, like, throw a clog code in the sandbox and, like, shove an API on top. And the reason why we didn't launch that as our, like, durable, scalable solution is everything that I just said. It was like you've got to boot a sandbox and boot Cloud Code before you can even get a token back, right? The sandbox dies and you lose your whole agent, and so reliability wasn't where we wanted it to be.
So we architected this way mostly for reliability and latency. But the interesting thing, there's actually the product manager who worked on this from the very beginning was, like, the most important property of this architecture is security. And everyone's like, yes, yes, yes, but latency and reliability. And, like, now they're vindicated. I literally, I apologized to this person yesterday. I was like, I'm now, like, telling everybody who I meet about what you've been saying for months that nobody was as excited about as this person was. But one of the more important properties of this architecture is you have credentials for any work that the agent needs to execute, right? Like, if you're going to go talk to an MTP server or if you're going to go, like, use a CLI or call some API, whatever you might want to do, right? And, like, you need to authenticate those things. You need to store those credentials somewhere so that the agent can use them. And the way that we architected this was we have a totally separate vault where those credentials are getting stored. And as once the agent decides, like, I'm going to go and call out to one of these services, the agent only ever sees, like, a placeholder, right?
And, like, on egress, we have a proxy that goes and, like, pulls the right credential out and injects it and lets that out. And so what's interesting about that is, like, the agent is never, like, in the same place where the credentials are, right? Because in the old world of, like, just boot the agent in a box and, like, let it run, you had to send credentials in there. And then you're, like, doing some sort of, like, ah, how do we, like, scrub this and that and make sure that, like, the agent can't take that credential and go do something that it shouldn't be doing. It was just like literally a literal infrastructure wall that says the agents can't access those credentials and can't do anything bad with them. So that was one thing that was really great. The other nice thing is on that sandboxing infrastructure, we can make sure that we have really great egress controls. So we have domain allow lists and things like that, or you just totally shut off network access so that you can't say, okay, agent wrote untrusted code, that code executes in sandbox, and that code can reach out to the Internet, right? Like, now it only can reach out to where you say it can reach out to.
So there's a lot of really great properties around all of this within the architecture and within the way that you can configure your sandboxes that make it so that you end up, like, secure by default. One of the things that's starting to happen is as we're talking to customers who are like, I want to run agents either for, you know, a product for my customers or internally, but I'm like, you know, hearing about incidents where agents are breaking out of sandboxes and bad things are happening, how do I think about these things? I think the two most important things are architecture, so that it's, like, literally impossible for an agent to do something that isn't okay, and the configuration you have on those sandboxes. And so one of the really, really nice things about Cloud Managed Agents is you just, like, get that out of the box. And you get something out of the box that, like, as we learn more and we continue to evolve the properties of those systems, you kind of get that for free. because I think all the words that just came out of my mouth, like brain and hands and credentials, injection and egress and all these sorts of things are just like if you go back like nine months, like no one would be saying these words, right? Like these are all like relatively new problems that we're solving.
And so we want our customers to be able to take advantage of the solutions to those problems as we're even learning about them and solving them ourselves within our infrastructure. Yeah, and internally we're just upgrading everything to be basically secure by default. Yeah. Yeah. We also unlocked something that we covered in a direct pod, which is the Cloud Brain Local Hands, which is projects. Yeah. Is that the rough shape of what's going on? Yep, that's right. Yeah, I feel like it's weird because obviously your famous, or Cloud Code is famous for being the super unsafe, dangerously allow permissions thing on your machine. But now you're finally evolving to where you probably should have started in the first place. Basically, I think all these sandbox leaks, right, Are they a fundamental issue with our understanding of a sandbox team or container tech, or are we just bad at this? Are we just not doing the allow list? It sounds like we're just not doing the allow list. Yeah, so maybe a distinction that I would make is in a lot of the incidents that people are hearing about and reading about,
these are incidents that are happening to models, not just everybody's models that are in training, where the way that you're running these models is you, like, put them in a box and you say, like, solve impossible task. I'm going to stress you out. Ready, set, go, right? And you, like, can only do what you can do within your environment. And the agent is basically incentivized to try to get out of his box and go solve the problem. When people are running production workloads on our API or on anybody else's API, you're running an environment where, like, there are safeguards that are running that are, like, not necessarily running in training where, like, the whole point is to actually train the model. Right. But in production workloads, first of all, you have those online safeguards, which is really great. Second of all, you have more of this architecture and infrastructure around what's happening. Like the agent isn't just in a box trying to get out. Right. Like the harness is over here. The hands are over there. And it's just like not even a problem that you would have to contemplate. And so I think that some of this is just like people having the right understanding that what's happening, some of these incidents that are happening in model training and otherwise are just things that like wouldn't happen in production.
workloads where a lot of work has been done to put the right guardrails in place so that those things like never really could happen. The second thing I would say is just like everybody's figuring all of this out like relatively newly because, you know, long-running agents is a relatively nascent thing that everybody is building and trying to deal with. And so everyone's figuring out some of these things on the fly and just racing to put the right, you know, like controls in place. And, you know, some of that is just happening as we go. So I would say it's not, you know, we're, people are bad at this, right? I think it's just more, it's a nascent field. People are figuring it out. And I think when we talk about things like pacing the frontier, the way that we think about it is really specifically, we're doing all the work that we're talking about right here for all of our agents internally and making sure that all these things are accessible to all of our customers so that, like, by default, the right guardrails are just in place so that you don't end up having agents doing things that you don't want them to be doing. Fair enough. Because you mentioned pacing, we've got to go there. We also talked about it last time. It is superficially contradictory to advocate for pacing and then also release a new Frontier Model 11 days later.
To me, it just means that it just passed your safety checks, right? Yeah. Everything we talked about earlier on, like, how we launched the models, it's like we are continuing to evolve more and more and more safety properties in place, again, across these, like, I kind of am starting to think about this in these three dimensions. It's like the actual, like, architecture and infrastructure security. Then it's the online safeguards that are running when a model is doing its work. And then it's the offline safeguards classification that's happening on data at rest. So across all those three dimensions, we're putting all the right work in place to make sure that we feel really good, that we can put a model out there and it's going to be safe. And really that's fundamentally what we mean. And so for Opus 5.5, it's an excellent model. It's also really, really great on all the dimensions that we care about across those three things. and therefore we feel good about releasing that model. So we went for what we were hoping is the best possible user experience within this while we continue to hill climb on making those false positives better. But it's obviously, like, it's still a frustrating experience for people
when you're trying to work with a model and then you fall back to a different model. And so it's just something we have to keep working for. I think people also understand it in the safety sense. Like, you want more false positives, right? Like, it's a safety issue. We clearly see the whole invasive incident and you're still giving access. To me, this is like a close cousin of the general model routing problem of do you want a smart router or dumb router? Does that make sense? Yes. Because as far as you can tell, the anthropic fallback router or detection thing is a separate model that's online. Once it hits a classifier, there's just logic to where you can drop it. So it is not the full fable, right? You're not running full fable at it. And that's going to cause classification issues because it's clearly not as smart as Fable. Like, clearly. So then there's the question of, like, well, then when I have a classification issue, that's like an unjustified fallback. Like, you never need to fall back. I'm just doing my bio homework. But I mentioned bio one time, and then it can fall back.
So, like, there's a question. Then this is very similar to the routing problem because, like, you're routing models. and how can a dumb model route to a smarter model if it doesn't even recognize this? That's a smart model problem. How do we solve this? It's a hard problem. I think in some super alignment sense, models are good at classifying stuff but not answering them, right? Not the smartest model can tell this is a dangerous query, even if it can't make any impact on that. I think the super simplifying thing to say would be like, basically you have the smarter model figured out over the one that it needs to detect. I think it's lower at X cost. There's trade-offs. There's trade-offs. I'm not saying it's like the right user experience, but it would probably be a slightly more effective route. I think one thing interesting is you also don't cut off immediately. I've seen cases where it will start answering, start reasoning, and then get hit by a safety filter. So my first example with Fable was throwing the Fable safety card, and it started, I'd say just break down anything interesting in here,
It starts breaking it down five minutes in. Then it gets into cybersecurity, and it's like, oh, we're cutting or rolling back to Opus. But it did a lot, and there's a lot of context, and I see it. It got to a point where it's all about cybersecurity, safety, and then I rolled back. And it's like, it wasn't rolling back my query. It was the combination of reasoning and the whole chain, right? Yeah. Do you have an idea of what's better? What's better? I think the user experience and how we resolve that user experience is probably a separate question. Maybe it's a super smart model to handle it or whatever. But I think that the more appropriate UX that I would imagine for a user is to actually have a more consistent, unified experience with quad, where instead of getting you falling back and then you can double fall back, there are logical points in our tree that do do that for safety reasons and whatever. And then UX is really convoluted for a user. It's like you're trying to do something, and I would probably take the case of a good user, and you're a good user just trying to sell your buyer homework,
assess with cybersecurity safety card, totally reasonable, and you get blocked and you fall back. And I think instead it would just be like, where our models should have gotten, or classifiers, or however you want to do this, would be smart enough to detect that that is the situation that happens and just write down the answer for you more concretely while dropping down the nature of the, like, negative use of that particular capability. So going back to that bio homework scenario, while we may have classifiers that have detected that it is possibly bio, I'll also say, like, on the API, we went with a spectrum of solutions for this for customers. So first of all, like, if you've built something on the API and you run into a block, like, you don't have to, like, continue the conversation on a fallback. Like, that's what we've done in our apps, and we've made that a feature of the API, and you can do it, like, server-side within our API. You can choose to, like, set, I want to do the fallbacks, right, and, like, we'll do that. We also have it within our SDKs on the client side. There's helpers for if you want to, like, manage fallbacks in various ways,
or you could choose to, like, re-prompt differently in some way, right, and continue with the same model. But I do think that there's some in-between interesting solutions that we'll continue to experiment with to figure out how we unlock people and do so safely, but with a good user experience. Yeah. And then you brought up the bit that it's, like, very similar to routers. I think, like, I totally agree with that. I think it has a similar UX problem as well. Like, with the router you go through, it's like, let's say you want to do a cost router, right, for the task complexity that you have. Makes sense. Very hard to do. You don't know everything up front about your tasks, so you can't, like, even with perfect, you just don't actually have perfect information. Even if you could actually understand each model perfectly, which you don't, But even if you did, you also don't have perfect information about your task. And so there's a lot of error associated with your routing logic that you would have to create, no matter how good a classifier you'd produce. And, yeah, maybe it's like a super big brain model type of problem, but regardless, it's, I think, a very difficult one. And in each one of those scenarios, to find a way to, like, route that properly, it's very, very convoluted. You could expose all that logic to customers, like, hey, you know, your task was to center a div,
so I'm going to route you to something super cheap. And then there's other ones, like, detect vulnerabilities, so I'm going to write it as something, like, really expensive. Averis was all of that. I don't think that's, like, a great user experience ultimately either. And for that similar class of problem, I think the more idealized UX would be something along the lines of, like, dynamic, like, effort or dynamic, like, understanding of the level of complexity of your task, which you might actually evolve over time as you learn more and more information about the task. But in that world, if you're kind of, like, moving between a lot of different models, it actually becomes very, very disjointed. And so, like, maybe a more unified approach would be something like it's a consistent model, but it's, like, very, very low effort level or something like that. It's actually very, very cheap and very, very affordable, but it can scale itself up very, very continuously. But you have, like, a very, very consistent persona towards that model. And obviously speaking about this in the context of, like, you know, like our family of models, if you try to even do that across other family of models, other model providers, like the personality, the disjointedness, like, starts becoming very, very complicated. I don't know how you solve it in that layer, but at least within, like, our family of stuff,
I'm more bullish on things that are just more consistent, and those might be ways to solve it more robustly for customers. Yeah, you're not responsible for anyone else, but within cloud, yes. This is your territory. It's nice to see the way you guys think of these problems, right? Intent in and of itself is a hard problem. I feel like the models have gotten better, but sometimes people don't do a good job at classifying what they want, or they just slider all the way to one extreme, or the model doesn't really understand. you're asking a simple question and it's like, oh, I have a whole HTML landing page now. I just expected a feline output. So there's always a mess around there. I think in this conversation we talked about a lot of safety. We talked about launching the models, all this kind of stuff. But it's obviously in pursuit of helping power the workloads for people. And like we discussed in the earlier part of this conversation, we are seeing workloads change quite a bit. I think in some workloads, intelligence does seem to be increasingly saturated. which is like a new situation.
And it's getting to the place where I think there are some class of tasks that are still very, very unsaturated. I actually think there are more than many people anticipate, but they're increasingly going into the direction of you get that alpha or that return by doing extremely long-running agentic tasks on things that historically you were not really able to brute force, but maybe you can with a lot more intelligence behind it. And those workloads are really, really fascinating to us, and we see a lot of value in that kind of area, both from businesses getting that value from themselves as well as new companies or startups or however you want to frame it who are interested in building kind of like agentic products on top of it I think if you look at the class of things today a lot of it tends to be it obviously a lot of coding stuff. There's obviously a lot of like enterprise, innovation, acceleration kind of stuff, but they tend to take the shape of automating a very distinct and specific process. And I think in some areas that's actually really starting to work, which is awesome. In some areas it still isn't, so there's still a lot of like room to kind of evolve and push the frontier for those models. And then there's, like, this new class of workload,
like the bio stuff that we talked about or some of the cyber stuff. Like, that's just a very, very complicated set of, like, obviously hard engineering or hard science problem. And those workloads are increasingly showing up as well for us as, like, a really interesting space to just deliver value to customers. You know, you are at one of the few spots in the world where you're discovering all these workloads, and we're automating it. It's like... Well, yeah, it's pretty crazy. I mean, you know, that's very inspiring. You guys are having so much impact, and I'm really grateful for that. We're going to go into a few closing questions, which I thought would be fun to sort of bounce back and forth between the two of you. How do you fight slop on your teams? So we actually, this has been an interesting debate within our team. We're no different than anybody else, right? I think plenty of teams are talking about this. And what's interesting is what we're trying to figure out is if you're producing a document, you're producing something that you want other people to consume, code, documents, whatever, right? If, like, you should use Claude to help you, of course, right?
But if you use Claude to, like, totally generate a thing, you didn't spend any time on, like, actually reading it yourself and making sure that it was something of high quality, then you're putting a whole extra burden on the consumer of that document or of that code or whatever to spend a whole bunch of time trying to parse it. And that's just, like, insane and totally unfair. But what's funny is we, you know, we push back, we push on our team, like, you can't do that, right? Like, if you're producing something, use collage or whatever, but, like, you have to make sure that it's a high-quality thing. Yeah, you as a human are still responsible for the quality. Right, you're still responsible for the quality, but then you get into this really funny thing where, because of the colladisms, even just, like, silly, like, I don't know, there's, like, an M-dash in the middle of the thing, right? Like, people's brains trigger on this, like, oh, no, I'm reading something that was written by Claude and not a human, and I'm, like, annoyed because I want to be, like, reading a thing that was, like, fully produced by, not necessarily fully produced by a human, but, like, that has the quality bar that the human would hold, right? And so then we get into funny situations where maybe actually, like, the person did spend a lot of time making sure the thing was high quality, but they use Claude to help them, but there's those little hints of Claude, and then the reader is, like, turned off, you know?
and like that's like unproductive as well and so what we have kind of tried to do is like set a bar within our team that's very much like use claw to help you because it would be really silly if you didn't use this hilariously powerful agent to speed you up in your job and in your life or to just like help you produce better things but it has to like have a certain bar and then for the consumer and the reader if like it really actually is just slop like send it back right like just Say no, just send it back. Like, you're not going to waste your time on this. But also, don't be, like, too nitpicky about the little quadisms, right? Because, like, we have to find the right balance here. And so it's just really funny because we're, you know, we're going back and forth on this stuff within our teams. And just, like, so is everybody else in the world right now. We're just not any different. But you have free tokens. Well, sure. But, I mean, that doesn't tend to matter quite as much when it comes to life. So you have more than anyone else in the world. You probably see a lot. You guys use a lot. You see a lot more people doing a lot more. Yeah.
Yeah. It's totally fair. But it's definitely, it's definitely discouraged. Yeah. Engineering stuff? Yeah. I mean, same thing, right? But I do think that where we've gotten to is a pretty good spot where, like, you know, humans play a large role in making sure, like, design to systems are good, right? And, like, implementation tends to be clawed, right? And, like, we're in a pretty good spot where for, like, a lot of the code that gets written, like, all you really need is just, like, a quick stamp and you can keep going. And, like, you don't necessarily have someone, like, deeply reviewing every single line of the code because you care more about, like, the overall plan, the overall, like, design is in good shape, less so than, like, the exact perfect implementation. And obviously rely on a whole bunch of verification to make sure the thing that you're going to ship is high quality. and so it's actually been like less of a conversation these days on like code quality being slop in part because cloud just like gotten better but in part because we have a lot of the right verification in place to make sure that like you know we're holding a high bar. I see. I see. Trust your test.
Yeah. Any product PMing slop you can ship features a lot. You can put stuff out. So he said this to me. Do you remember what he said? Tarek tweeted this. The right way to use model capabilities is not to ship 10x more features into prod. Spend more time understanding your users, trying experiments, building, whatnot. But basically, you know, you could very easily just keep shipping random slump, but you should actually think about it. You should spend more time kicking off that first prompt. I know now today he's like, kick off plan mode. We don't need it anymore. But outside of plan mode, you should think about what you're doing, right? It's very easy to put out a lot, and you can get product slumped. Yeah, I mean, I tend to kind of go on this rant about, there's a lot of just like fundamentals about how software gets like and products get planned and shipped and otherwise that like doesn't need to change just because agents are like helping speed up certain parts of the process but there's this inherent like almost laziness that's starting to come out from a lot of people where it's like oh I don't have to like think about some part of the
process at all because the agents are doing it and helping me or whatever but like those are still like incredibly foundational parts of the process that like should be things that you're spending your time and energy on and I think that's kind of the spirit of um what he's getting at here it's just like as a founder or creator let's call it as well um it just feels like because the cost of experimentation or exploration is so low now that I should be doing more with that and he's basically saying to not do that to to like use it in service of a very intentional goal that I start from the start which like I obviously I'm coming around to it's just hard it's like you have this It's the way that does everything. It's just like, throw it at the wall. Yeah, there is scope too. So like the blog post of today was two weeks to make Cloud AI faster. There were 12 things. There were 13 things. We hit 12 of the 13 targets in three days, right? Well, you could just say, okay, it's a two-week sprint. We'll do the 13. But instead, there's 20 things you push down. This is not product swap.
It's not new products. It's refactoring. But still, you guys do a very good job at outputting a lot, but keeping high bar quality. Yeah, nice. Okay, part 203. This is going to make Angela very uncomfortable. This is Angela Tweet Corner. I will tell people nonstop. I'm pretty sure you've deleted stuff because I'm like, there's stuff in your deletions that I'm like... That you like? Yeah, I know. It really altered my DNA. Oh, I appreciate that. What do you think about the most? what do you refer people to the most that you want to sort of bring up? And I can pull it out for you if you want. I don't think I have a favorite, honestly. Oh, come on. No, I really didn't. Okay. I guess maybe I like the one that you say was half doing something is an expensive way of not doing it. Maybe that's my favorite. That's very on topic for us today. Okay. I guess, you know, obviously you're in a different job now.
Yeah. You don't do this anymore. But, like, I think this is a power tweet. this is like a naval robincon it's naval of you yeah that do this uh-huh and like what mode what mode of what like what framework of mind frame of mind are you in that's pretty funny yeah no this was a very long time ago um i went through a period of my life where i was like reading constantly actually i found myself like very bored um of the stuff that i was doing and i felt like i was just like not being like intellectually challenged and so I actually went on this a bit of a bender where I think I read something like 200 or so books in like a year um and I was just curious about like I just wanted to like read everything and I was missing a little bit of like the the kind of like intellectual like I don't know like muscle building you get when you're like in school where they like do like this is a new topic you got to learn it's like tough it's like not super fun actually but you are really like stretching yourself and i felt like after just like working for a couple years i just stopped doing that like yeah the job's like interesting
and yes it's like challenging but doesn't have like that like intellectual bit to it so anyway i went on this bit of a bender uh a reading bender uh and i like read like 200 bucks in a year it was great i had like a really long commute so it was like it was a good use of my time very long like trail train ride but uh i ended up coming out of that and being like i was just like thinking a lot as a result of that. And at the time, it really wasn't to build, like, a Twitter follow or anything. I was just, like, tweeting into the, like, abyss. There was, like, I had, like, no followers. These were, like, tweets for myself. And I was, like, practicing a little bit of, like, how would I try to compress the idea that I have in as few words as possible? It was kind of, like, the personal attest I had for myself. And then I guess people just started liking it. And so I just kind of just kept going at it. And then I got too busy with work, and I stopped doing it. I got to ask after all the reading, any book recommendations, blogs, long articles? My favorite one still is probably The Black Swan by Nassim Taleb. That was like one of those, to me at least, it was like a bit of a life-changing philosophical book,
where I was like, that's a completely different way to look at the world. You know, I was thinking of Black Swan when this thing happens, right? It's a thing that you didn't know could happen. Now that it happens, it permanently changed your framework of how things work. Exactly, and the idea was so simple, but I think he did a great job of just really hitting it home and articulating it and how it's a common property of so much of the world. So I really love that book, and that's probably my favorite. And for listeners, if you're bored with that one, you do Fool by Randomness, also by Taleb. Did you like Hicky and Fragile? Less so. The more famous he got, the more intolerable he became. also question for kaylin my if you do have one do you have a similar like this is a book i recommend to everybody no that's a good question i didn't think about it it is funny because i do think we have very different styles on this front like she's no longer like in fortune cookie tweeting mode but i do think that like you stop that but i do think a big part of how you work and how you work with other people is like philosopher mode sometimes do you drop fortune cookies and slack
Oh, I do, actually. Not intentionally. I think there might be some way to articulate. I think that's the worst success of succeeding in topic is that you have to be very good on Slack. Yeah. Oh, you do have to be very good on Slack. It is. It's a pretty intense place. But I think I'm a little. So I'm kind of psycho about, like, inbox zero on both email and Slack. It's easier on email these days than Slack. But I, like, pretty aggressively prune, like, here are the channels that I'm, like, actually in and paying attention to versus the ones that are, like, muted below the line sort of thing. and I'm, like, always making sure that I'm on top of the ones that I need to be on top of. But it is, it's basically, it feels like a full-time job. Like, there are days where I'm, like, I could cancel all my meetings and write no documents, do no work, right, and literally just sit there, like, on Slack the entire day, and I would have done what felt like an entire day's worth of work just by, like, engaging on Slack with all the things. It's pretty wild. No, but that's horrible. So that's exactly how I feel. I feel like you do all this, you put in all this effort, and, yes, like, you met the mark on, like, responding to people and getting certain things over the line,
but you didn't actually produce the output that you wanted to. And, like, that's, like, a, that's, like, personally a very hard thing for me to deal with. So I try to do, like, I need to, like, dedicate time to, like, actually thinking and actually, like, trying to produce something in order to feel like I'm, like, actually. And ignore and drop stuff, right? You're going to drop stuff. Yes. I have gotten a lot of feedback. I'm a little hard to reach on Slack. Yeah, pretty terrible thing that happens now is I get a lot of Slacks saying, can you get Angela to respond? And I'm like really trying to write it down here. So you guys don't have like a personal cloud, like assistant something? I don't know if that helps you. So I have no one written in the personal EA for each of you. Yeah, well, so we have a human one also. We have plenty of cloud help in Slack for sure. But I do think actually the types of slacks that I'm like when I'm printing through and getting are often just like our team is like blocked on something because there's some hard decision that needs to happen or whatever it is, right? And it's like it is just like a form of whether it's in Slack or some other way, right?
Like it's a form of getting the team unblocked, like executing in high quality. That is my job anyway, and it like happens to happen a lot in Slack. But I do agree that it ends up feeling like what did I even produce when you get through a whole day worth of literally just like going back and forth with people and trying to solve problems. You produced a functioning team. You've been there's unblocked, so I will give you a process of that. As a former manager, that is, yeah, yeah, yeah. You don't feel like you produce anything, but, like, you produce the team. Yeah. Speaking of your team, I was going to go to you next, Caitlin. DevRel Corner. Oh, nice. I know you're really hiring DevRel, so I'm going to give you a call out for developer relations. Nice. You hired Addy Osmani recently. Yeah. Great get. Lance. You have a team. what do you guys want to hire for you know this is it to talk about it and I'm happy to trade notes yeah well props to you because I will say when I'm the all-stars Anthropic recruiting it's fun and it's actually not even just recruiting
like I'm going to toot your horn a little bit so when I joined Anthropic we're a small team all things considered we're an extremely small team and so we run the platforms the CAG business and all of our product infrastructure And we had, like, a very nascent DevRel function within Anthropic that was, you know, like, not necessarily within the product engineering org. And when I joined, we were like, okay, we, like, need to grow up a little bit and need to figure out how to, like, engage with the community, engage with the world. And we need to, like, really invest in this DevRel function. And we ended up spinning up a DevRel team within Platform and a DevRel team within CloudCode, in part because it's, like, two pretty different, like, developer ecosystems that we're trying to engage with across the API business and agentic coding, right? And so we ended up doing it as, like, two separate teams but kind of, like, dotted line to each other and spend a ton of time together. but it was something that I was going to be responsible for, like DevRel, which I've spent plenty of time with DevRel before at Stripe or otherwise,
but it was never something that I was responsible for. I was like, I have no idea what I'm doing, and you were like, I got you. Here are the three pillars of DevRel. Here's how you think about it, which is really great across product content community, and now I can rattle that off to people, and they're like, wow, you really understand DevRel. I'm like, no, stop me. You're like, I copied that. That was not a response. That post is apparently the default reading for Google when they onboard new DevRel. It's really funny. Yes. It really helped me because I had no idea what I was doing. But then on top of that, I don't have a manager for the DevRel team within Platform right now, and so that's one of the things that I'm hoping to hire, and our DevRel ICs report to me directly, in part because I think it's a really, really, really hard problem right now, but also in part because I find it really fun and I'm having a lot of fun working with the team. But really specifically, like what's hard on platform is platform in some sometimes in our like public narrative, like our platform business is a really large business, but it can kind of get lost in between research and policy and all this work that we're obviously doing.
That's like our most frontier, important work. And then our applications like Cloud Code and Co-Work and all the things happening over here. When you think about Anthropic and you think about our public narrative, those are some of the things that often come to mind and less so that we're running this like massive developer platform business that's really important and so many people are building on top of. And so a big goal that we have with our DevRel team within platform is figuring out not only like the really classic, like, how do we better engage with like, you know, product, like what people are building and how we get feedback back into the product and these sorts of things. But a lot of it's just like finding our voice and finding what our brand needs to be and what our narrative needs to be and like who we even are going to be in the community and not kind of get lost in all of the things that are happening. And so that I think has been interesting because I think the brand that we've started to spin up for our DevRel team, in part because actually Lance joining our team was you connecting me with Lance, but Lance is highly technical in the way that he goes about DevRel is very much like teaching, right? Like he writes a lot about memory and managing costs and these sorts of things, and he goes really deep.
He builds evals. He, like, has a lot of really technical content that he puts together. And I really like that idea. I like that idea of our DevRel team being kind of like thought leaders for people within what is a really nascent, really hard, really evolving space. Educators, thought leaders, explainers of things. There's another version of this I really like called the Master Builder, which is I will build the things with the platform to show you what's possible, and then you'll be like, well, I didn't know that was possible with the cloud platform, and then you just go. And this is a thing stolen from Lego. Yeah, because Lego, how do they sell Lego? they have master builders. They build things with Legos and you're like, I want to do that. I want to be like this person. And then they do that. Nice. That's awesome. Yeah, and CJ, the other person on our team, who's really great as well, I think he also does a lot more of that sort of like, you know, writing cookbooks and putting out examples and really engaging with the community on it. Cookbooks is funny, right? When APIs launched in 2003, let's call it for all them, very important. Now,
I don't know. Yeah, well, it's interesting because you're less in the spot where you, like, copy-paste the code and, like, use it, right? But I do think it's, like, it shows the art of the possible for people and just, like, what even is the use case, right? And, like, how can you go about accomplishing it? But I hear you that, like, you know, the code itself is maybe less. Like, we for the longest time had this, like, there's an engineer on our team who wrote our cookbook on computer use. and it, like, haunts him to this day because it was, like, massively complex and, like, you know, kind of a beast of a thing that I think, you know, a lot of people got used out of at a time when it's, like, I'm going to build a computer use implementation and I'm going to deal with all the screenshotting and all the things, right, that are happening between the messages API. Yeah, we're there for the hackathon that you guys launched in the office. Yeah, yeah. And, like, that would be our one you, like, needed to have that sort of thing. And now, you know, it's much more about we have a skill, like the Cloud API skill. It's like really, really excellent at helping you either within Cloud Code or any other coding agents to build a really high-quality integration.
And now like these sorts of things, like I'm going to build a computer use integration. Like how do I go about doing that? Like very few people I think slash hope are reaching for the big gnarly cookbook and more so they're loading up the skill on a coding agent and working. Yeah. Or they're just putting it to a reference architecture. Yeah. It actually does much better. Like increasingly seeing that for a lot of the things that you might want to have different implementations on, typically at the harness layer, but there's three other variants. You just point-clot it, and you say, this is the reference architecture I want. Yeah, then you build it. Fun fact, the Cloud API skill that helps people build against the API is owned by our DevRel team. So that was built by Lance. Right, exactly. This is the most high-leverage form of DevRel is to distill everything that is the best practices that's going to go into those agents. Yeah. One of the reasons, it's weird because I'm regarded as this DevRel person or authority, but there's some part of me that just wants to tell you you don't need DevRel. It's so good you don't need it. Right? Or you turn the engineers, the leaders, into
the public faces. Because all you really are trying to do is public faces and here's how we do things here. That's kind of it. You're anthropic. You don't need people to hear about you. To me, when Boris burst onto this scene, it seemed like a very like, hey, I'm Boris and you created a quad code, blah, blah, blah. It's how we do things. Yes, he has the day job, but he's also doing that functionally. So why doesn't everyone just do that? Yeah, I mean, it's really good. And there are teams that have done this really well. I think the Cloudflare team is a really great example. They're all pumping out stuff. They're awesome, right? Non-stop. Yeah. And to me, that's actually a very visible sign of a good manager, is that they're all happy with their jobs. They're all publicly identifying. They're not quitting. Yeah, totally. It's interesting because I think this is actually something we are trying to do more of with the platform team and with our team and folks who, you know, can kind of just get out there and, like, be part of the community and be speaking and be on X and be wherever they are, right?
I think the problem for us is just, like, having time and kind of knowing the right way to do that stuff at high quality. So I see the DevRel team in some ways as just being, like, the experts in doing this sort of stuff at quality. They can do it all day, every day, and they can help enable the rest of the team to think about how to do this with the small amount of time that they are able to spend on this sort of stuff to do it at high quality, too. Yeah. So I call this kind of the unbundling of their role into a front office and a back office. So a typical person who does this job does the whole thing. Start to finish, they're kind of autonomous. but actually you can sort of build up this back office that lets your product leads and engineering leads actually take the spotlight with a simple contract of like, okay, you sit down with me for 30 to 60 minutes and we'll do the brain dump and then you're done. You go back to work. And then we'll like, we'll like, goes right for you, whatever. But like that team of like production people, writing people, whatever, is sort of provides the service to the rest of the people. And I think that to me that's like kind of the future of this stuff, to be honest,
because people don't actually really want to hear from DevRel. They want to hear from us. And you have lots of... Tariq, you have Tariq. And Lydia, you got Lydia through Bun. Exactly. He does the job. He does the job. And so you want more of those because people want to hear from people in the product not who are like paid spokesperson. Which I get a lot of. And that's fine. That's a job. Somebody has to do it. Reasonably, you can expect people who are working on engineering to not be good at it. Yeah. So you should pay someone who specializes in it. Specialty is a skill. I think there is a back office, front office separation that can emerge. Yeah, that is really cool. Yeah. And my analogy would be like everyone hires, but you have an HR department. HR department enables you to hire. Indeed. You hire. Yeah. Nice to turn to that. Cool. That was my soapbox. you know, closing questions.
You've been very generous with your time. Any parting thoughts or calls to action? What's something cool on Opus 5.5? What's something people should try to push the bounds with you, Opus 5.5? You guys have been using it for the longest. Yeah, I mean, it's really cost efficient. It's less verbose. All the things we mentioned, the vibes are really, really high. It's been fun. Yesterday was a really fun day for us because, like, finally again, And I got like a whole slew of texts from friends and people who were just like, amazing model. Thank you. Like one of my old bosses messaged me and he was like, Opus 5-5 just saved our butts in an incident. Right. And it's like, OK, great. Like we're back is really the energy that we feel. And so I think things that like maybe you wanted to experiment with something and like cost was something that was front of mind for you. Right. And like token efficiency and these sorts of things like that kind of might have held you back from like really like firing it off and, like, letting a model run, I think that's the – those are the sorts of problems you should return to now with Opus 5.5 because I think you'll be able to get, like, a lot further
than you maybe otherwise would have been able to with models that were less cost-effective. I think you could try something with, like, a multi-agent setup. I think you will find it to be very good. Any other hints, by the way? I mean, multi-agent is very broad. Nope. I think I'd be very curious when you hear a little bit of build. But, yes, it should be extra good. Yeah, including, let's say, roles that are not strictly defined, but they are assigned among themselves, right? Which is, to me, the new thing. You can assign roles. You can always assign roles. You can give tokens jobs. But this is like they're giving themselves jobs. I guess, say more on multi-agent, right? Like, should we use sub-agents? How should people think about multi-agents? This is pretty good in a sense of, like, basically, generally, you want to have one lead and you want to like split up like a bunch of different stuff and as long as you can have a task that you think can be generally paralyzable and they share uniform context across it i think you will get a lot of gains now of course it depends on the problem
that you're pushing at but like increasingly this is a very superior way for us to handle a lot of these things and especially if every sub agent is or whatever you'll call these sub leads they are asynchronous, and they're not blocking of each other. That is, like, the only two bits I would say you should care about in your architecture, other than that, like, let it rip and, like, see what Cloud designs for you. And increasingly, I think a lot of this architecture stuff will fall into this direction. Like, Cloud will get smarter and smarter. It's going to learn how to figure ways to, like, split itself, quote itself, adjust itself to the architectures that make sense. You just need to prevent it. You need to make sure it can, like, parallel process. So it needs a sure state, and it needs to, like, not block its sub-agents. And as long as you contain those two principles, honestly I think people should experiment and probably try some really crazy stuff and I would be surprised to see some like really interesting things on top of that that maybe they felt like there was some intractable problem that was really annoying and they'd keep pushing for that something like this could actually probably just like crush and maybe one shot or something excellent alright everyone go build cool
番組の概要欄(原文)
Katelyn Lesse and Angela Jiang join Latent Space to explain the engineering behind the Claude Platform: launching Opus 5.5, separating the model’s “brain” from the agent’s “hands,” scaling APIs, and building reliable managed agents. A new introduction ...
出典・この記事について
- 番組
- Latent Space: The AI Engineer Podcast(Latent.Space)
- 元の回
- How Anthropic ships the #1 LLM in the World safely: Separating the Brain from the Hands
- 配信日
- 要約作成日
- 公式サイト
- www.latent.space/podcast
この要約・解説記事は、元の音声を文字起こしした内容をもとに AI(Claude)が日本語で作成したものです。 固有名詞や数値に誤りを含む場合があるため、正確な内容は元の音声でご確認ください。制作方法について
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