Sony PlayStation to Use AI for Smoother Frame Generation
Sony's PlayStation lead architect Mark Cerny has confirmed that future PlayStation games will utilize machine learning-based frame generation technology to create smoother perceived image quality, though this may introduce some lag.
Why it matters
This AI-powered frame generation technology could significantly improve the visual experience on PlayStation consoles, but the potential trade-off of increased lag will be an important factor to consider.
Key Points
- 1PlayStation platforms will use AI to generate new frames between rendered frames
- 2This can create a smoother visual experience, but may introduce some lag
- 3The technology is already used on PCs, where it is sometimes criticized as
- 4
- 5It's unclear if this will be implemented on the PS5 Pro or future PlayStation consoles
Details
According to Mark Cerny, the lead architect of the PlayStation 5 and PS5 Pro, future PlayStation games will leverage machine learning-based frame generation technology. This AI-powered technique can create new frames in between the actual rendered frames, resulting in a smoother perceived image quality. However, this approach may also introduce some amount of lag, which has been a point of criticism for similar technologies used on PCs. It's currently unclear whether this frame generation feature will be implemented on the recently released PS5 Pro, which already has an upgraded PlayStation Spectral Super Resolution (PSSR) upscaling technique, or if it will be reserved for future PlayStation console generations.
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