Launching a Steam Game in 10 Days with Spec-Driven Development

The author shares how they launched a Steam game, LOGOMANCY, in just 10 days using a Spec-Driven Development (SDD) approach powered by a tool called specre. SDD focuses on writing specifications first before implementation, keeping the code and documentation in sync.

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Why it matters

SDD and tools like specre can supercharge solo game development by keeping specifications and code in sync, making it easier to collaborate with AI agents.

Key Points

  • 1Launched a word game called LOGOMANCY on Steam in 10 days
  • 2Used a Spec-Driven Development (SDD) approach with a tool called specre
  • 3specre is an atomic, living specification format for AI-friendly development
  • 4SDD keeps specifications and code in sync, preventing 'spec rot'

Details

The author built LOGOMANCY, a word game that combines typing, physics puzzles, and magic. To develop it quickly, they used a Spec-Driven Development (SDD) approach powered by a tool called specre. SDD focuses on writing the specifications first before implementation, ensuring the code and documentation stay aligned. specre is a lightweight specification format that keeps each behavior as a single Markdown file, optimizing for AI agent context. This atomic granularity, living specification tracking, and process/tool agnosticism allowed the author to rapidly prototype and launch the game on Steam in just 10 days.

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